Time spent in debug is unpredictable. It consumes a large portion of the development cycle and can disrupt schedules, but good practices can minimize it.
Debug often has been labeled the curse of management and schedules. It is considered unpredictable and often can happen close to the end of the development cycle, or even after – leading to frantic attempts at work-arounds. And the problem is growing…
To read the full Semiconductor Engineering article by Brian Bailey, click here.